﻿using UnityEngine;
using System.Collections;

public class Respawn : MonoBehaviour {

	// Use this for initialization
  public Vector3 respawnPosition;

	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

  public void DoRespawn () {
    gameObject.transform.position = respawnPosition;
  }
}
